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Publisher: Activision, Platform(s): Windows, ESRB
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Publisher: Activision, Platform(s): Windows, ESRB Rating: M - (Mature)
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Genre: Strategy, Publisher: LucasArts Entertainme
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Genre: Strategy, Publisher: LucasArts Entertainment Company, Platform(s): Windows, ESRB Rating: T - (Teen), Media: DVD-ROM
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DetailsDeveloped in partnership with renowned economic hist
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DetailsDeveloped in partnership with renowned economic historian and policy icon Niall Ferguson, MAKING HISTORY II: The War of the World marks a dramatic step forward in the Making History series. From the factories and shipyards on the home front, to epic battles across the globe, MHII gives WWII grand strategy gamers the opportunity to lead a nation and remake history. â??Economic resources were decisive in the outcome of the warâ?, says Ferguson. â??By giving equal measure to economic as well as military components, MAKING HISTORY II presents a more complete model of the driving forces behind WWII.â?- Extensive economic system covering production, resources, consumption, trade and wealth- Greatly expanded military system including experience, morale, command, repair, upgrades, and more- Initiate infrastructure projects that modernize your nation and expand your economic potential- Populations are divided by culture, ethnicity, religion and political ideology- Factors that destabilize nations, provoking revolts, coups and civil wars- Innovative Multiplayer system that will revolutionize strategy gaming- Play any nation on a beautifully rendered 3D world map- Hundreds of unique land, sea, and air units representing both major and minor powers of the era- Research an array of weapon systems, industrial advancements, and tactical improvements- Fly air missions against a range of industrial and military targets- Construct weapons factories, shipyards, research labs and a variety of other improvements that add specific abilities to your cities and regionsSpecification- Ages 7+Product CodeMAKINGHISTORY2PC
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Genre: Strategy, Publisher: Square Enix, Platform
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Genre: Strategy, Publisher: Square Enix, Platform(s): Windows
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Genre: Action, Publisher: ActivBlizz, ESRB Rating
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Genre: Action, Publisher: ActivBlizz, ESRB Rating: M - (Mature), Media: DVD-ROM
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Platforms: Mac OS X, ESRB Rating: Teen
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Genre: Action, Publisher: Activision, ESRB Rating
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Genre: Action, Publisher: Activision, ESRB Rating: M - (Mature), Media: CD-ROM
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It’s time to dust off the field marshal's baton and tak
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It’s time to dust off the field marshal's baton and take command of any nation in World War II; the largest conflict in history. The first expansion to the critically acclaimed Hearts of Iron III lets you take charge - or delegate - at any level, from division to nation, through a variety of scenarios. Features: Lead any one of 100 different countries from 1936 to 1948 Explore the advanced Technological system with hundreds of categories Interact with thousands of historically accurate military commanders and politicians Realistic military command AI allows for unprecedented levels of interaction. Historical accuracy combined with an unparalleled level of freedom of choice Experience the most detailed depiction of World War II ever created on a map covering the entire world Flexible technology system with hundreds of categories, where major powers get their own unique attributes Mobilization and reserves gives the option of surprise attacks, Blitzkrieg made real Government-in-exile makes it possible to continue to struggle from abroad with underground movements and uprisings against the oppressing power
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Men of War: Assault Squad is the brand new title in the Men
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Men of War: Assault Squad is the brand new title in the Men of War series. This stand-alone takes place across the globe during the height of World War II and features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and - for the first time ever in the Men of War series - Japan) as well as increased realism and accessibility. Men of War: Assault Squad will deliver fans and newcomers an intense new WW2 spectacle with almost limitless replay ability. Like previous games in the series, Men of War: Assault Squad includes the unique "direct control" feature which enables players to manoeuvre units using the WASD controls, rather than pointing and clicking. PC Generals can get behind the controls of a tank to smash through obstacles, crush soldiers under its tracks, fire armour-piercing shells at enemy emplacements, or take control of individual soldiers as they fight. What makes the new skirmish game mode so unique? Different historical settings and battlegrounds for every nation will ensure that each time players will face a different variety of enemies and tactics Unique hero units for every nation with powerful abilities such as increasing units' firepower, boosting morale or providing other advantages to defeat the enemy against all odds Fantastic bonus abilities such as remote controlled bombs that can flatten entire residential blocks, airstrikes able to destroy incoming tank columns, special "For the Motherland!" charge attacks and many more Improved and dynamic AI ensures that no two games will play out the same way, making each battle a new experience against an AI that really fights back Choose from a variety of scenario locations ranging from Western Europe, to Eastern Europe, North Africa and the Pacific More new features:
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Genre: Shooter / FPS, Publisher: Microsoft, Platf
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Genre: Shooter / FPS, Publisher: Microsoft, Platform(s): Windows, ESRB Rating: M - (Mature), Media: DVD-ROM
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Star Wars: Knights of the Old Republic takes place just a f
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Star Wars: Knights of the Old Republic takes place just a few years after the Mandolorian Wars, thousands of years before the events in the Star Wars movies we know and love. Two Jedi, master Revan and his apprentice Malak, led the Republic's forces to victory and pursued the Mandalorians into deep space only to return as Dark Jedi at the head of a huge fleet of Sith warships. Its your task to find out why. The storyline could have been a standard coming-of-age yarn, but is instead a genuinely interesting adventure which gradually unravels your connection with these events. The game's planet-hopping adventures are driven by your exploration of these connections and how they relate to your larger goal of discovering the source of the Sith's sudden fleet. During your adventure you can explore side quests minor (such as racing swoops or gambling) and major (such as uncovering the fascinating back stories of your companions). Star Wars fans will get a kick out of the rich lore introduced in the game, particularly the Tatooine storyline that reveals the origin and history of the Sand People. Gameplay is an abbreviated form of Wizards of the Coast's d20 Star Wars RPG game system. The player creates a character as a member of one of three starting classes (soldier, smuggler, scout) and then later chooses a Jedi class (guardian, consular, sentinel). Joining the player's character are other Jedi, warriors, thieves, droids, a wookiee, and even a Mandolorian. Combat is real-time turn-based, meaning the turns are seamless but the player has the option of pausing the action at any time to issue orders or direct any character to use a certain Force power, ability, feat, or item. Graphics range from adequate to exceptional. Lightsaber graphics and environmental effects (like waving grass, clouds, and weather) bring the world to life. Complete with sounds straight out of the movies, the thrilling combat is
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Let's just for a second forget that Star Wars: Episode I, R
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Let's just for a second forget that Star Wars: Episode I, Racer has anything at all to do with the film on which it's based. Would it still have any appeal if you take away the movie licence? The answer, almost surprisingly, is yes. This sci-fi arcade racing game is packed with high-speed thrills and a unique style of track-circling action that should get any racing fan's adrenaline pumping. The game is based on the pod-racing scene from Episode I, which was arguably the best and most exciting segment of the film. Players enter a series of pod races as either Anakin Skywalker or one of his 20 different alien rivals--including Sebulba, once you get far enough into the game to unlock this bonus character. Races are linked in four different circuits, each more difficult than the last. The highest circuit, in fact, can be extremely tough. Each race is a white-knuckled ride on the wild side, as the game does an excellent job of conveying a feeling of ferocious speed. It helps that Racer utilises spectacular 3-D graphics to depict the racetracks and their alien surroundings. But racers can't waste time admiring the scenery: tracks are not always well marked, and it's all too easy to get lost and fly off the track. As with most Star Wars games, the sound effects and music in Racer are top-notch. True, Anakin's cutesy voice can be annoying at times, but the other racers sound great when they complain as you pass them on the track. Watto the shopkeeper, the floating alien guy who sells new parts and upgrades for your pod, is a great character who chatters away humorously as you shop his store. Overall, Racer is a game that can easily stand on its own merits rather than ride the coattails of Star Wars: Episode I. Intense speed, unique racing action, and excellent 3-D graphics make this one a sure-fire winner. --Michael E. Ryan
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In a nutshell: The third Guild Wars campaign is the most so
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In a nutshell: The third Guild Wars campaign is the most sociable of all, in terms of other meeting other people in the massively multiplayer online world and getting help from new virtual heroes. The lowdown: Dubbed the world’s first co-operative online role-playing game (or competitive, depending on your temperament), Guild Wars manages to distinguish itself from the crowd by moving the focus away from constantly levelling up and focusing it squarely on combat between and against players. This third game in the series is set on the new continent of Elona and features two new classes of character to play as: the long range Paragon and the magical Dervish. Twenty new missions and hundreds of quests are included, in what is more than just an expansion pack even if it’s not quite a new game. Most exciting moment: The best new element of the game is certainly the new hero characters who you can recruit to join your cause. Unlike the previous nondescript henchmen these are fully customisable in terms of skills and equipment and you can even set them fighting against each other, in special hero vs. hero areas of the game. Since you ask: Guild Wars is one of the very few commercially available massively multiplayer online role-playing games not to require a monthly subscription fee. Instead, after you’ve bought the game itself, it’s free to play and publisher NCsoft gets its additional revenues through advertising instead. The bottom line: A welcome evolution of one of the most unique online games around.-HARRISON DENT
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It’s time to dust off the field marshal's baton and tak
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It’s time to dust off the field marshal's baton and take command of any nation in World War II; the largest conflict in history. The first expansion to the critically acclaimed Hearts of Iron III lets you take charge - or delegate - at any level, from division to nation, through a variety of scenarios. Features: Lead any one of 100 different countries from 1936 to 1948 Explore the advanced Technological system with hundreds of categories Interact with thousands of historically accurate military commanders and politicians Realistic military command AI allows for unprecedented levels of interaction. Historical accuracy combined with an unparalleled level of freedom of choice Experience the most detailed depiction of World War II ever created on a map covering the entire world Flexible technology system with hundreds of categories, where major powers get their own unique attributes Mobilization and reserves gives the option of surprise attacks, Blitzkrieg made real Government-in-exile makes it possible to continue to struggle from abroad with underground movements and uprisings against the oppressing power
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Men of War: Assault Squad is the brand new title in the Men
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Men of War: Assault Squad is the brand new title in the Men of War series. This stand-alone takes place across the globe during the height of World War II and features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and - for the first time ever in the Men of War series - Japan) as well as increased realism and accessibility. Men of War: Assault Squad will deliver fans and newcomers an intense new WW2 spectacle with almost limitless replay ability. Like previous games in the series, Men of War: Assault Squad includes the unique "direct control" feature which enables players to manoeuvre units using the WASD controls, rather than pointing and clicking. PC Generals can get behind the controls of a tank to smash through obstacles, crush soldiers under its tracks, fire armour-piercing shells at enemy emplacements, or take control of individual soldiers as they fight. What makes the new skirmish game mode so unique? Different historical settings and battlegrounds for every nation will ensure that each time players will face a different variety of enemies and tactics Unique hero units for every nation with powerful abilities such as increasing units' firepower, boosting morale or providing other advantages to defeat the enemy against all odds Fantastic bonus abilities such as remote controlled bombs that can flatten entire residential blocks, airstrikes able to destroy incoming tank columns, special "For the Motherland!" charge attacks and many more Improved and dynamic AI ensures that no two games will play out the same way, making each battle a new experience against an AI that really fights back Choose from a variety of scenario locations ranging from Western Europe, to Eastern Europe, North Africa and the Pacific More new features:
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The ancient Galactic Realm ruled from the Core Worlds of th
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The ancient Galactic Realm ruled from the Core Worlds of the galaxy is waning. Now the barbaric kingdoms that lie beyond the galactic frontier are amassing their strength choosing this pivotal moment to strike at the heart of the fading republic establishing new empires built upon the ashes of decaying civilizations. But these outer systems are not yet strong enough to engage the forces of the Core Worlds directly. The young kingdoms must first gnaw at the edges of the crumbling frontier developing new types of units and shrewder tactics. They must build up their energy resources to launch magnificent fleets and overwhelming ground forces. Then when the time is right they must strike at the galactic core itself claiming the most exalted planets for themselves. Core Worlds is a deck-building card game for 2-5 players. Each player controls a barbarian Star Empire represented by many cards. Throughout the game players will invade Worlds and draft new Units and Tactics into their Empires. Each card lists its Empire Points in the upper right corner. The player whose Empire contains the most Empire Points at the end of the game is the winner!
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