Disappointing, but still multiplayer fun...
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Author's Rating:
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Pros: online fun
Cons: campaign mode, graphics, trueskill
The Bottom Line:
for xbox live only!
Author's Review
I didnt have the highest expectations for Halo 3: I figured that it would have boring single-player and good multiplayer. It really seems to me that Call of Duty 4 has a bigger buzz around it than Halo 3, and its easy to see why
If you must know, there hasnt been a FPS that has fully entertained me since
Deus Ex, and that game won me over with its twist-filled plot, a skill system, and a whole world of weapon upgrades, biotech-like upgrades, etc. So maybe Im not the best person to ask, but
Halo 3s single player is absolutely boring, even worse than Halo 2, and far worse than the original, which actually wasnt bad. Not only is the campaign boring, I almost suspect that Bungie went
out of their way to make it boring. Every time the game froze my Master Chief so Cortana (whos been sexed up now, by the way) could say a few words, I groaned. The screen also shakes, which is incredibly
lame, a common lament throughout single player.
I looked up the
plot later on Wikipedia, and its actually not that bad. The thing is that Halo 3 does the
worst job of storytelling I have ever seen a game do. With the ridiculous cutscenes (including very first one that was the lamest of all) that set
a new bar for cheese, and mostly boring level design
see, I dont really know. I cant really pinpoint a few things to tell you why the campaign was so boring, but before even the halfway mark, I was playing just to finish it, and from about the 3rd to last level, I was hoping that each cutscene would mean the end of the game.
Halo 3 doesnt even look all that great. Sure its good, but it looks only marginally better than Halo 2 did on an HDTV did. So it still holds up for now, but I bet in a year or two, the
graphics will not be impressive at all anymore, while Halo 2s graphics held up for quite a while. Voice acting also seems to be done as bad as possible on purpose. Levels are unimaginative, which comes to be a problem in multiplayer play as well. If you dont have
Xbox Live or otherwise plan to play this game with other people on a regular basis, avoid this game completely. Oh, and I played
co-op so dont tell me that playing with a friend helps to dull the pain
Now on Xbox Live, I kind of play this game a lot. But since its my first online FPS, it may not be because Halo is so good, but because I havent played online before, so hold your horses, Halo fanboys! Halo uses something called
TrueSkill to try to determine your skill, but its pretty wack. In Team Slayer, I notice that skill has almost nothing to do with how good the player is, unless theres a huge difference in skill levels (like 10+). I also thought that since its called True skill, it would quickly determine if you were good and shoot you up the ranks quickly, but not really. Its still kind of a slow rise. Also, its just based on wins and losses; I was expecting something like QB ratings: a mythical formula involving % of headshots, kill/death ratio, etc. If you play with friends that are better than you, you can easily piggyback them to get a skill rating you dont deserve.
Maps are so unimaginative. First of all, most of them are
symmetrical, which makes them boring, like Vahalla for instance. This is a level that someone could probably make with whatever map editor program Bungie has in about 2 minutes. Many are symmetrical but still fun, like the Pit, but really couldnt they have spent some more time cooking up some zany maps?
Also, theres no option to specifically play
Slayer on the free-for-all playlists, and players can only veto a game once. So if you veto Swords, for instance, and the next gametype randomly chosen is Oddball, then tough noogies, I guess thats what youre playing. This means that youll be playing Oddball more often than you like. And its not just me; any time the option to veto Oddball comes up, its always vetoed by just about everyone.
That being said, there has been a fair amount of effort put into the core gameplay and it shows. Swords arent as deadly anymore because the lunge is not as long, so you wont see people simply dominating with swords anymore. The shotgun has a slightly smaller clip than before. The plasma pistols energy level now decreases while youre holding the charged shot, and that shot no longer homes in quite as much, which means you shouldnt be killed by
n00bs with that weapon anymore (in fact, almost no one uses it online). The sniper rifle is slightly harder to use now. The new weapons are quite good and balance out the game further. Case in point: the new
Spartan Laser, or Splaser. Its a laser shot that needs to charge up for a few seconds before sending out a shot that will kill any Spartan in one shot and destroy many vehicles. Only problem is that while its charging up, it will send out a laser beam, which means that youre not going to catch anyone by surprise with this weapon, and its hard to keep the beam focused on someone whos jumping and twisting about to avoid it. But its much easier to shoot down a Ghost, for instance, with it because its a bigger target that cant be moved as precisely. So instead of complaining that using the Ghost to rack up kills is cheap, grab the Splaser! Online gameplay is fairly balanced and there's no real cheap tactics that people can use to dominate.
Bungie.net is also an incredible resource, with stats from every game youve ever played on Live, I think. Achievements are all shown there so you can see exactly how many Killing Sprees youve had, what weapon you've racked up the most kills with, your kill/death ratio, and much much more. You can also save movies and stuff from your last game so you can share them or look at them later. I dont do this because Im worried about the
bandwidth
And thats where I get to the most annoying thing about Halo, for me. Bungie doesnt have dedicated servers to host online play, so a player in the party will have the host the game. Not only does this lead to a few issues of fairness (the host seems to react a little faster), but it absolutely kills bandwidth, and if you live in a dorm like I do, theres strict upload/download limits. I can still play quite a bit but not as much as I want, and you dont have the choice to host or not host games, which is lame.
Anyway, Halo 3 is a
finely crafted multiplayer game in terms of mechanics, weapons, and the like. Theres also an impressive array of stats and file sharing. Unfortunately, its not nearly as good as it could be. They have released a few new maps on the Live Marketplace and will be available to everyone for free in the spring, but
really boring maps like Snowbound and Vahalla are inexcusable. And theres a plethora of problems with the TrueSkill b.s. which is quite limited and seems broken at times. Oh and single player is almost painful to play.
But hey! Youre going to get Halo 3 if you want to play online because its quite good at its core and because everyone else is doing it. You can always always find a game on Halo 3. Ill still be playing anyway. See you on Live! (gamertag: blee3000).
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